Minnesota Children’s Museum
A four-story climber, maker spaces, water, pretend worlds, and open-ended exhibits treat play as serious physical, social, and creative learning.

Artwork inspired by Wanda Gág
The museum is strongest when adults resist solving the exhibit. The Scramble develops confidence and spatial judgment; maker activities reward iteration; role-play spaces let children negotiate rules and stories. Repetition is not wasted time—it is how the learning becomes visible.
Noise, motion, water, and transitions can overwhelm some families. Choose two anchor areas, identify a quiet reset space, and leave before fatigue turns exploration into endurance. Toddlers and older children use the same building very differently, so split-age groups benefit from a rendezvous plan.
- Approach
- Open-ended play
- Climber
- Four stories
- Audience
- Babies through school age
Quick guide
- Adult role
- Observe the child’s idea before offering help
- Energy plan
- Alternate one active zone with a quiet reset
Protect enough time for children to try again
- Start with
- Use The Scramble as purposeful gross-motor play, then plan a quieter exhibit before children become overstimulated.
- Look closely at
- In Our World, follow the roles children invent rather than steering them toward a prescribed activity.
- Connect the story
- Connect maker and water experiences by asking what changed after each design, test, spill, or rebuild.
- Plan around
- Reserve a generous play window and check daily closures because children rarely move through exhibits on adult schedules.
Good to know
The museum is deliberately loud and physical; sensory resources and quieter spaces are available, but weekends and school breaks intensify the environment.
Notice these
- The Scramble
- Our World role play
- Maker and water experiences